但是有個比較坑爹地方就是,為啥只能收割加成資源,而不能收割奢侈資源或者戰(zhàn)略資源呢?明明橘子和香蕉都是水果,憑啥只能吃香蕉不能吃橘子?
老子今天就是要吃橘子,不吃香蕉!??!
為了實現(xiàn)這個目標,我們需要作一些簡單修改。
打開Sid Meier’s Civilization VI\Base\Assets\Gameplay\Data下的Resources.xml,搜索Resource_Harvests
<Resource_Harvests>
<Row ResourceType=”RESOURCE_BANANAS” YieldType=”YIELD_FOOD” Amount=”25″ PrereqTech=”TECH_IRRIGATION”/>
<Row ResourceType=”RESOURCE_CATTLE” YieldType=”YIELD_FOOD” Amount=”25″ PrereqTech=”TECH_ANIMAL_HUSBANDRY”/>
<Row ResourceType=”RESOURCE_COPPER” YieldType=”YIELD_GOLD” Amount=”50″ PrereqTech=”TECH_MINING”/>
<Row ResourceType=”RESOURCE_CRABS” YieldType=”YIELD_GOLD” Amount=”50″ PrereqTech=”TECH_CELESTIAL_NAVIGATION”/>
<Row ResourceType=”RESOURCE_DEER” YieldType=”YIELD_PRODUCTION” Amount=”25″ PrereqTech=”TECH_ANIMAL_HUSBANDRY”/>
<Row ResourceType=”RESOURCE_FISH” YieldType=”YIELD_FOOD” Amount=”25″ PrereqTech=”TECH_CELESTIAL_NAVIGATION”/>
<Row ResourceType=”RESOURCE_RICE” YieldType=”YIELD_FOOD” Amount=”25″ PrereqTech=”TECH_POTTERY”/>
<Row ResourceType=”RESOURCE_SHEEP” YieldType=”YIELD_FOOD” Amount=”25″ PrereqTech=”TECH_ANIMAL_HUSBANDRY”/>
<Row ResourceType=”RESOURCE_STONE” YieldType=”YIELD_PRODUCTION” Amount=”25″ PrereqTech=”TECH_MASONRY”/>
<Row ResourceType=”RESOURCE_WHEAT” YieldType=”YIELD_FOOD” Amount=”25″ PrereqTech=”TECH_POTTERY”/>
<Row ResourceType=”RESOURCE_CITRUS” YieldType=”YIELD_FOOD” Amount=”50″ PrereqTech=”TECH_IRRIGATION”/>
</Resource_Harvests>
角色扮演
430.8MB
休閑益智
166.63MB
飛行射擊
922.28MB
107MB
85.4MB
賽車競速
57.22MB
游戲輔助 | 4.5GB
2024-04-24
動作格斗 | 20GB
2024-04-23
角色扮演 | 3.2GB
2024-04-22
角色扮演 | 500MB
休閑益智 | 30.17MB
2024-04-18
生活服務(wù) | 144.35MB
學習教育 | 24.26MB
2023-11-08
系統(tǒng)工具 | 6.78MB
游戲輔助 | 4.5GB
動作格斗 | 20GB
卡牌策略 | 19.6MB
動作格斗 | 98.31MB
卡牌策略 | 78.64MB
休閑益智 | 35.93MB
休閑益智 | 150.45MB
休閑益智 | 114MB
休閑益智 | 12.8MB
聯(lián)系:81537344@qq.com
CopyRight?2023 yiwangvip.com All Right Reserved 京ICP備12030808號-4
文明6怎么收獲所有資源 文明6全資源可收獲修改教程
但是有個比較坑爹地方就是,為啥只能收割加成資源,而不能收割奢侈資源或者戰(zhàn)略資源呢?明明橘子和香蕉都是水果,憑啥只能吃香蕉不能吃橘子?
老子今天就是要吃橘子,不吃香蕉!??!
為了實現(xiàn)這個目標,我們需要作一些簡單修改。
打開Sid Meier’s Civilization VI\Base\Assets\Gameplay\Data下的Resources.xml,搜索Resource_Harvests
<Resource_Harvests>
<Row ResourceType=”RESOURCE_BANANAS” YieldType=”YIELD_FOOD” Amount=”25″ PrereqTech=”TECH_IRRIGATION”/>
<Row ResourceType=”RESOURCE_CATTLE” YieldType=”YIELD_FOOD” Amount=”25″ PrereqTech=”TECH_ANIMAL_HUSBANDRY”/>
<Row ResourceType=”RESOURCE_COPPER” YieldType=”YIELD_GOLD” Amount=”50″ PrereqTech=”TECH_MINING”/>
<Row ResourceType=”RESOURCE_CRABS” YieldType=”YIELD_GOLD” Amount=”50″ PrereqTech=”TECH_CELESTIAL_NAVIGATION”/>
<Row ResourceType=”RESOURCE_DEER” YieldType=”YIELD_PRODUCTION” Amount=”25″ PrereqTech=”TECH_ANIMAL_HUSBANDRY”/>
<Row ResourceType=”RESOURCE_FISH” YieldType=”YIELD_FOOD” Amount=”25″ PrereqTech=”TECH_CELESTIAL_NAVIGATION”/>
<Row ResourceType=”RESOURCE_RICE” YieldType=”YIELD_FOOD” Amount=”25″ PrereqTech=”TECH_POTTERY”/>
<Row ResourceType=”RESOURCE_SHEEP” YieldType=”YIELD_FOOD” Amount=”25″ PrereqTech=”TECH_ANIMAL_HUSBANDRY”/>
<Row ResourceType=”RESOURCE_STONE” YieldType=”YIELD_PRODUCTION” Amount=”25″ PrereqTech=”TECH_MASONRY”/>
<Row ResourceType=”RESOURCE_WHEAT” YieldType=”YIELD_FOOD” Amount=”25″ PrereqTech=”TECH_POTTERY”/>
<Row ResourceType=”RESOURCE_CITRUS” YieldType=”YIELD_FOOD” Amount=”50″ PrereqTech=”TECH_IRRIGATION”/>
</Resource_Harvests>
角色扮演
430.8MB
休閑益智
166.63MB
飛行射擊
922.28MB
飛行射擊
107MB
角色扮演
85.4MB
賽車競速
57.22MB
游戲輔助 | 4.5GB
2024-04-24
動作格斗 | 20GB
2024-04-23
角色扮演 | 3.2GB
2024-04-22
角色扮演 | 500MB
2024-04-22
休閑益智 | 30.17MB
2024-04-18
生活服務(wù) | 144.35MB
2024-04-18
生活服務(wù) | 144.35MB
2024-04-18
生活服務(wù) | 144.35MB
2024-04-18
學習教育 | 24.26MB
2023-11-08
系統(tǒng)工具 | 6.78MB
2023-11-08
游戲輔助 | 4.5GB
動作格斗 | 20GB
卡牌策略 | 19.6MB
動作格斗 | 98.31MB
卡牌策略 | 78.64MB
休閑益智 | 35.93MB
休閑益智 | 150.45MB
休閑益智 | 114MB
休閑益智 | 12.8MB